All Out War 2
http://aow2.drdteam.org/forum/

New map: Missile Site
http://aow2.drdteam.org/forum/viewtopic.php?f=12&t=1033
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Author:  lawa001 [ Fri Feb 01, 2013 10:58 pm ]
Post subject:  Re: New map: Missile Site

haha, I understand that. My feedback is focused primarily on AOW02 because that's where 99% of the connections are being made.

"Ooooh, this will be the new AOW02!"
"This thing is so much better than 02"

etc etc

Author:  atac [ Sat Feb 02, 2013 2:54 am ]
Post subject:  Re: New map: Missile Site

We all need a new 02

The old one sucks

Author:  Cameron [ Fri Feb 15, 2013 5:35 pm ]
Post subject:  Re: New map: Missile Site

Good stuff, but the texture work needs some doing. The black "stone" and the grass textures look really gross and muddy in our pallette. It's the main thing putting me off of this map. I don't love the way the spires are done either; something about the single dipped corner on each one looks really... eek.

Author:  K4r4t3k4n4k4s [ Sat Feb 16, 2013 2:20 am ]
Post subject:  Re: New map: Missile Site

Cameron wrote:
Good stuff, but the texture work needs some doing. The black "stone" and the grass textures look really gross and muddy in our pallette. It's the main thing putting me off of this map. I don't love the way the spires are done either; something about the single dipped corner on each one looks really... eek.


Thanks for the feedback. Is this with new palette? I haven't actually checked it with the newest version but will do.

I like my black + green 8-)

Author:  K4r4t3k4n4k4s [ Sat Feb 16, 2013 8:32 am ]
Post subject:  Re: New map: Missile Site

Updated map with new beta textures and stole new Spawn rooms from AOW02. That saved almost a megabyte on map size. 8-)

Download Link

Also added twists and bends in tiberium tunnels on this one.

Since this has been thoroughly tested during the last weeks and heavily played I consider this one done now. I want to work on new stuff instead :-)

Edit: blerg, just realized I'm not finished with buildings. Will update them later..

Author:  K4r4t3k4n4k4s [ Sun Feb 24, 2013 8:30 am ]
Post subject:  Re: New map: Missile Site

Done with new version texturing now!

Download Link

Author:  Dusk [ Sun Mar 24, 2013 11:41 am ]
Post subject:  Re: New map: Missile Site

Finally added. I have such great memory.

Author:  K4r4t3k4n4k4s [ Fri Jul 26, 2013 6:27 pm ]
Post subject:  Re: New map: Missile Site

Updated this map with new textures from pfdresource_v2_0.pk3

Looks pretty good

Download link

Author:  K4r4t3k4n4k4s [ Fri Nov 29, 2013 12:35 pm ]
Post subject:  Re: New map: Missile Site

I personally feel that this map got a bit dull with the latest update denying mechs access to the tunnels where you access tiberium.

To extend this map I have been thinking of the following additions:

Underground tunnels connecting "silos" and "bunker/tiberium area"


Additional entrance to base area


Feedback, thoughts?

Edit: made the additions to a playable but unfinished version: Download

Author:  shizuo [ Mon Apr 06, 2015 10:37 am ]
Post subject:  Re: New map: Missile Site

The map is like a death match where you can easily see your opponents and boom. :lol:


____________________________
switchblade

Author:  Blox [ Fri Apr 10, 2015 3:08 pm ]
Post subject:  Re: New map: Missile Site

What the fuck, someone who isn't a spambot??

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