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Working on "Convulsion of nature" (First beta is out!!) 
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He has a complex mind!
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Joined: Wed Jan 23, 2013 6:48 pm
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Post Re: Working on "Convulsion of nature"
War Factory new style finished (at least the outside, laborers havent completed the inside part :mrgreen: )

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Fri Feb 22, 2013 9:27 pm
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Joined: Sat Jul 03, 2010 11:03 pm
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Location: British Columbia
Post Re: Working on "Convulsion of nature"
Oh my god a warehouse-styled WF

I have waited this day for ages.

I'm guessing the actual enterable interior's in the back, or maybe wrapped around the garage space on three sides?


Sat Feb 23, 2013 12:09 am
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Post Re: Working on "Convulsion of nature"
Medicris wrote:
I'm guessing the actual enterable interior's in the back, or maybe wrapped around the garage space on three sides?


Wrapped around the garage. Here its a screenshot about it (laborers have done an excellent work XD):
Image

Btw, I have also finished the research center:

RES


Due to the architecture of res I cant place ammo/health regen near it. Any suggestions?


Sat Feb 23, 2013 6:09 pm
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Post Re: Working on "Convulsion of nature"
Looks Great !!

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Sat Feb 23, 2013 7:57 pm
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Post Re: Working on "Convulsion of nature"
Maybe one regen on each side to keep the symmetrical look?

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Sat Feb 23, 2013 8:43 pm
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Post Re: Working on "Convulsion of nature"
lawa001 wrote:
Maybe one regen on each side to keep the symmetrical look?


For a War Factory? Research Centers hold the regens when they're researched.


Sun Feb 24, 2013 2:07 pm
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Post Re: Working on "Convulsion of nature"
Got the barracks! (outside only, laborers are still working on it)

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Sun Feb 24, 2013 9:14 pm
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Post Re: Working on "Convulsion of nature"
Medicris wrote:
lawa001 wrote:
Maybe one regen on each side to keep the symmetrical look?


For a War Factory? Research Centers hold the regens when they're researched.


Guardsoul wrote:
RES


Due to the architecture of res I cant place ammo/health regen near it. Any suggestions?


I advise you to re-read Guardsoul's post.

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Wed Feb 27, 2013 9:11 pm
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Post Re: Working on "Convulsion of nature"
Yeah, already noticed after I posted it. I didn't see the spoiler and just saw a screenshot of the War Factory garage and then a post going "well put regens on each side". So yeah. Pardon.


Thu Feb 28, 2013 12:59 am
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Post Re: Working on "Convulsion of nature"
I'd just make an external pad for the regens but that's probley just me.


Thu Feb 28, 2013 1:51 am
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Post Re: Working on "Convulsion of nature"
Finally got the inside area of barracks (took me 3 tries to make a decent room :evil: ).

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Fri Mar 01, 2013 4:34 pm
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Post Re: Working on "Convulsion of nature"
I'd like something to download soon :twisted:


Fri Mar 01, 2013 5:53 pm
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Post Re: Working on "Convulsion of nature"
Could use a bit more...jazz on the walls. Some lights maybe?

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Sun Mar 03, 2013 5:02 am
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Post Re: Working on "Convulsion of nature"
Got the spawn room

Image

Finally some ingame screenshots! (Note that I havent imported the ACS and all aow2 decorate):

Showing red base (ref is still undone)
Image

Big portal behind each base :o :
Image

I have thought in spawn some enemies after each 10 - 15 minutes in those portals (just to have some more fun / free exp).

Also, I have tested the map in OpenGl and I had like 90 - 110 fps (not bad due to my crappy computer and my graphic card of 64MB).


Sun Mar 03, 2013 8:31 pm
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Post Re: Working on "Convulsion of nature"
I really like that last shot there, though I'd like if the terrain was less flat. (It seems completely flat at the moment.)


Sun Mar 03, 2013 8:47 pm
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Post Re: Working on "Convulsion of nature"
Hey, give me some time. Im not gonna start decorating the floor if some buildings arent finished!


Mon Mar 04, 2013 7:07 am
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Post Re: Working on "Convulsion of nature"
Ok guys. I want to decide the map music and after too much time thinking I selected 7 cadidates.

1.- Lam_fina (Stronghold music)
2.- Lam_lost (Stronghold music)
3.- Lam_torm (Stronghold music)
4.- Lax_here (Stronghold music and the original one)
5.- NSMUS21 (From GvH the nordic saga)
6.- Sg_fmj (Stronghold music)
7.- Tbm_eurd (Stronghold music)

Here its the link of those musics.

http://www.mediafire.com/?etc712nnncv2h79

If you have a music that can fit well in the map post it here and we will decide.


Mon Mar 04, 2013 7:23 pm
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Post Re: Working on "Convulsion of nature"
lam_fina and sg_fmj are way too repetitive for AOW, I've tried these before. Though they are awesome, I like lam_fina a lot but I don't think it'd work. I guess it could be given a shot though. tbm_eurd is too quiet IMO.
Also IMO lax_here would work best since it isn't that repetive and could last for 45 minutes as a background track and tbh it does fit the mood. I haven't heard nsmus21 though.


Mon Mar 04, 2013 9:12 pm
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Post Re: Working on "Convulsion of nature"
Ok guys, the time for choosing a music has expired, so the music is gonna be lax_here (the original one).

Btw, I have finished the outside part of the refinery:

Image


Tue Mar 12, 2013 4:28 pm
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Post Re: Working on "Convulsion of nature"
Ceiling colours contrast too much. Perhaps a slightly darker variant of the grey stone?

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Tue Mar 12, 2013 11:43 pm
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