All Out War 2
http://aow2.drdteam.org/forum/

Working on "Convulsion of nature" (First beta is out!!)
http://aow2.drdteam.org/forum/viewtopic.php?f=12&t=1131
Page 2 of 3

Author:  Guardsoul [ Fri Feb 22, 2013 9:27 pm ]
Post subject:  Re: Working on "Convulsion of nature"

War Factory new style finished (at least the outside, laborers havent completed the inside part :mrgreen: )

Image

Author:  atac [ Sat Feb 23, 2013 12:09 am ]
Post subject:  Re: Working on "Convulsion of nature"

Oh my god a warehouse-styled WF

I have waited this day for ages.

I'm guessing the actual enterable interior's in the back, or maybe wrapped around the garage space on three sides?

Author:  Guardsoul [ Sat Feb 23, 2013 6:09 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Medicris wrote:
I'm guessing the actual enterable interior's in the back, or maybe wrapped around the garage space on three sides?


Wrapped around the garage. Here its a screenshot about it (laborers have done an excellent work XD):
Image

Btw, I have also finished the research center:

RES


Due to the architecture of res I cant place ammo/health regen near it. Any suggestions?

Author:  Zajaquiel [ Sat Feb 23, 2013 7:57 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Looks Great !!

Author:  lawa001 [ Sat Feb 23, 2013 8:43 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Maybe one regen on each side to keep the symmetrical look?

Author:  atac [ Sun Feb 24, 2013 2:07 pm ]
Post subject:  Re: Working on "Convulsion of nature"

lawa001 wrote:
Maybe one regen on each side to keep the symmetrical look?


For a War Factory? Research Centers hold the regens when they're researched.

Author:  Guardsoul [ Sun Feb 24, 2013 9:14 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Got the barracks! (outside only, laborers are still working on it)

Image

Author:  lawa001 [ Wed Feb 27, 2013 9:11 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Medicris wrote:
lawa001 wrote:
Maybe one regen on each side to keep the symmetrical look?


For a War Factory? Research Centers hold the regens when they're researched.


Guardsoul wrote:
RES


Due to the architecture of res I cant place ammo/health regen near it. Any suggestions?


I advise you to re-read Guardsoul's post.

Author:  atac [ Thu Feb 28, 2013 12:59 am ]
Post subject:  Re: Working on "Convulsion of nature"

Yeah, already noticed after I posted it. I didn't see the spoiler and just saw a screenshot of the War Factory garage and then a post going "well put regens on each side". So yeah. Pardon.

Author:  Dusk [ Thu Feb 28, 2013 1:51 am ]
Post subject:  Re: Working on "Convulsion of nature"

I'd just make an external pad for the regens but that's probley just me.

Author:  Guardsoul [ Fri Mar 01, 2013 4:34 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Finally got the inside area of barracks (took me 3 tries to make a decent room :evil: ).

Image

Author:  K4r4t3k4n4k4s [ Fri Mar 01, 2013 5:53 pm ]
Post subject:  Re: Working on "Convulsion of nature"

I'd like something to download soon :twisted:

Author:  lawa001 [ Sun Mar 03, 2013 5:02 am ]
Post subject:  Re: Working on "Convulsion of nature"

Could use a bit more...jazz on the walls. Some lights maybe?

Author:  Guardsoul [ Sun Mar 03, 2013 8:31 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Got the spawn room

Image

Finally some ingame screenshots! (Note that I havent imported the ACS and all aow2 decorate):

Showing red base (ref is still undone)
Image

Big portal behind each base :o :
Image

I have thought in spawn some enemies after each 10 - 15 minutes in those portals (just to have some more fun / free exp).

Also, I have tested the map in OpenGl and I had like 90 - 110 fps (not bad due to my crappy computer and my graphic card of 64MB).

Author:  Blox [ Sun Mar 03, 2013 8:47 pm ]
Post subject:  Re: Working on "Convulsion of nature"

I really like that last shot there, though I'd like if the terrain was less flat. (It seems completely flat at the moment.)

Author:  Guardsoul [ Mon Mar 04, 2013 7:07 am ]
Post subject:  Re: Working on "Convulsion of nature"

Hey, give me some time. Im not gonna start decorating the floor if some buildings arent finished!

Author:  Guardsoul [ Mon Mar 04, 2013 7:23 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Ok guys. I want to decide the map music and after too much time thinking I selected 7 cadidates.

1.- Lam_fina (Stronghold music)
2.- Lam_lost (Stronghold music)
3.- Lam_torm (Stronghold music)
4.- Lax_here (Stronghold music and the original one)
5.- NSMUS21 (From GvH the nordic saga)
6.- Sg_fmj (Stronghold music)
7.- Tbm_eurd (Stronghold music)

Here its the link of those musics.

http://www.mediafire.com/?etc712nnncv2h79

If you have a music that can fit well in the map post it here and we will decide.

Author:  Dusk [ Mon Mar 04, 2013 9:12 pm ]
Post subject:  Re: Working on "Convulsion of nature"

lam_fina and sg_fmj are way too repetitive for AOW, I've tried these before. Though they are awesome, I like lam_fina a lot but I don't think it'd work. I guess it could be given a shot though. tbm_eurd is too quiet IMO.
Also IMO lax_here would work best since it isn't that repetive and could last for 45 minutes as a background track and tbh it does fit the mood. I haven't heard nsmus21 though.

Author:  Guardsoul [ Tue Mar 12, 2013 4:28 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Ok guys, the time for choosing a music has expired, so the music is gonna be lax_here (the original one).

Btw, I have finished the outside part of the refinery:

Image

Author:  lawa001 [ Tue Mar 12, 2013 11:43 pm ]
Post subject:  Re: Working on "Convulsion of nature"

Ceiling colours contrast too much. Perhaps a slightly darker variant of the grey stone?

Page 2 of 3 All times are UTC
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/