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Screenshots 
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Bitchin' Mapper
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Joined: Mon Apr 12, 2010 11:43 am
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Post Re: Screenshots
I've not used a single 3D floor, so it's perfectly software compatible (maybe the skybox could look a bit odd, though).


Fri Apr 16, 2010 9:53 pm
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Some L00nt!ck
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Joined: Fri Apr 16, 2010 7:27 pm
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Post Re: Screenshots
Oh, then great :)
I hope to see this map soon then , Looks great (also you can add some 'secrets', Where people who know how to be a little open can reach - As in several hills that require RJ perhaps? Dont make it based on any Rocketjumping tho heh, you can be diverse about it.) Just bringing this idea out so people can be more innovative when it comes to invading bases and such.

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Nati46


Fri Apr 16, 2010 10:43 pm
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Post Re: Screenshots
That map looks awesome a great job indeed look forward to playing it


Sat Apr 17, 2010 2:55 am
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Post Re: Screenshots
That font on that screenshot looks very awesome too... will the next revision be featuring it as well?


Sat Apr 17, 2010 11:21 am
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Wy Hai Thar!
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Joined: Mon Apr 12, 2010 11:32 am
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Post Re: Screenshots
Unfortunately, no.

The font has been subject to many compliments and complaints within the development team - the chief complaint being that it's too thin. I'd like to release a new font soon, but I've got bigger issues I need to fix first.

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Zen Sarcasm


Sat Apr 17, 2010 1:05 pm
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Post Re: Screenshots
I found some easter egg in aow13 map

A pony

and a goldpot


Fri Apr 23, 2010 10:22 am
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I can Dance all Day, Dance All Day
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Joined: Mon Apr 12, 2010 1:08 pm
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Post Re: Screenshots
Image

You probably have to squint your eyes to see it, but someone put a shitload of sandbags all over the base. Had to up it at 640x480, because of how images are scaled on this forum. (not complaining)

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Mon Apr 26, 2010 8:17 pm
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Post Re: Screenshots
Is that our new font there now? :)


Mon Apr 26, 2010 8:48 pm
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I can Dance all Day, Dance All Day
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Post Re: Screenshots
No... It's Dansco's Hi-Res font, combinded with his hi-res numbers, and Trix's SST Console font (that is displayed in the upper right, I have another screenshot of the console font in action, just need to find it) If you want the font, it should still be on the Skulltag forums, I can find the link for you if you want.

EDIT: Not sure if Danco's Hi-res Numbers show up on the AOW hud, its really suppose to replace the numbers in the normal doom hud.

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Mon Apr 26, 2010 8:53 pm
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Post Re: Screenshots
Here are some screens







Sun May 09, 2010 12:32 am
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Wy Hai Thar!
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Post Re: Screenshots
I put up a few thumbnails for the front page (I admit it's kinda messy but eh) - if you want another screenshot considered just PM me a link (don't [img] tag it).

The ones I've rejected were ones that normally had too much fire obscuring the action, or just did not seem eye-catching enough in my judgment - but I may not have properly considered every image so if you want me to reconsider it just let me know.

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Zen Sarcasm


Thu May 20, 2010 7:42 pm
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Post Re: Screenshots
I am looking for a few screenshots of AOW12... if anyone has some nice, clean ones, I'll definitely consider posting.

What I'm looking for:
  • I'd like some screens showing the outside area (and even the area between the players) as well as some screens to show the inside of the cave.
  • Please, no fire obstructing the view
  • Anything with obvious cheats I probably won't accept. That means spawning a bunch of actors, etc. Things that would normally appear, like mini-refineries, caches, would be fine.

AOW12 is not the only map I'm looking for - in case there's a HUGE rush of responses for it (which I doubt), do other maps too. 01, 03, 05, 06, 07, 08, 10, and 11 have all received very little exposure in this thread.

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Zen Sarcasm


Fri May 21, 2010 4:21 pm
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Post Re: Screenshots
I have some clean screenshots of aow12, but for some reason, on any website everything I try and upload fails before it starts. Upload usage is at 4% used.


Sun May 23, 2010 11:43 am
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Post Re: Screenshots
Woot, my Canyon screenshot got posted. Thanks. :3

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Sun May 23, 2010 4:25 pm
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Post Re: Screenshots
IMHO the screenshot gallery could use a line break.


Sun May 23, 2010 4:51 pm
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Post Re: Screenshots


This is part of the dev process.

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Zen Sarcasm


Sun May 23, 2010 8:35 pm
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Post Re: Screenshots
Testing the frequency of how often you get a certain thing in a crate?


Mon May 24, 2010 1:02 am
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Post Re: Screenshots
No - that was, in fact, an attempt to diagnose a server crash - which, reportedly, happens frequently when a fake crate is used while under the effects of an iron curtain.

In the screenshot, what we did was we spammed crates and iron curtain constantly - which leads to what you see there.

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Zen Sarcasm


Mon May 24, 2010 7:15 am
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Post Re: Screenshots
Sounds like a party.


Mon May 24, 2010 11:38 am
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Post Re: Screenshots
This is how we do testing:













Mon May 24, 2010 5:03 pm
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