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Author: | Dusk [ Mon Apr 12, 2010 8:18 pm ] | |||
Post subject: | Download | |||
Build 2539 Main package: http://phenomer.net/hosted/omega/aow2_omega_r2539.zip Music: http://phenomer.net/hosted/omega/omega_music_r2539.zip Patch (r2623M): http://phenomer.net/hosted/omega/omega_patch_r2623M.zip Patch (r2539-3M): http://sickedwick.net/wads/omega_patch_r2539-3.zip
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Author: | Dusk [ Mon Apr 12, 2010 8:19 pm ] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Post subject: | Re: Download | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Old Versions Build 28: Main site: http://wadhost.fathax.com/files/aow2_omega_r28.zip Mirror: http://files.drdteam.org/index.php/file ... ga-r28.zip Build 29: This one just fixes the graphical issues present in build 28. The razor wire is fixed, and also the volt rifle has a few "holes" plugged up. Main site: http://wadhost.fathax.com/files/aow2_omega_r29.zip Mirror: http://files.drdteam.org/index.php/file ... ga-r29.zip Hotfix: Thanks to my super suck SVN skills, I forgot to include the .flac sounds in version 29. This is a hotfix to fix that - server hosts are asked to host this file alongside the main build: Main site: http://wadhost.fathax.com/files/omega_hotfix_r29_1.zip Mirror: http://files.drdteam.org/index.php/file ... -r29-1.zip Build 96: Main Site: http://wadhost.fathax.com/files/aow2_omega_r96.zip Mirror: Not yet available Changelog: (O MAI GODZ WE HAZ ONE NAO!) - Added experience bonuses for Utility and Technician classes when using the repair gun [Eruanna] - Building health is now color coded [Eruanna] - MANY various map changes and fixes by Wartorn, Morpheus, Eruanna, and Metalhead - too many to list here! (flattened skies, texture fixes, balance changes, building improvements, spawn clipping issues, etc) - Added secret room near Red base on AOW06, similar to existing room near Blue base. [Eruanna] - Moved apart team selection rooms to prevent utility exploits [Metalhead/Eruanna] - Removed player 1 spawns to force all maps to play as teamgame [Wartorn/Eruanna] - Buildings no longer require "sv_nomonsters false" to spawn properly. [Eruanna] - Stealth troopers/snipers no longer start out stealthed. [Eruanna/Cyber/Voltlock] - When resigning your class, you keep your superweapon (Nuke/Ion Cannon), and no longer get refunded for it [Eruanna] - Team balance has changed. Players who have more seniority will keep their teams - newcoming players will be forced to switch, and will not require death to do so. - The script automatically sets item respawn dmflags now. [Eruanna] - Adv Mechs can no longer be researched if mechs are disabled. [Eruanna] - Changed default "aow_credflow" to 4. [Eruanna] - "aowhelp" no longer activates for every player. [Tiger] - Insanity now keeps his health upon rank-up. [Eruanna/Voltlock] - Software sandbags sprite fixed [Eruanna] - Utility gun exploit fixed - when switching utility guns, you will lose your charge. [Eruanna] - Many sounds are now compressed as FLAC. [Eruanna] - Made the existing Tiberium rifle wide-screen compatible. [Wartorn] - Redrew new hud sprites for superweapon beacons. Removes CNC Renegade hands and puts Doomguy hands in place of it. [Wartorn] - Server will no longer "say" messages every 1-2 minutes - this annoyed some people. [Eruanna] - Advanced Tiberium Harvester will now start with a full machine gun. [Eruanna] - Fixed up surrender script a little bit. [Voltlock] Build 118: Main site: http://wadhost.fathax.com/files/aow2_omega_r118.zip Mirror: http://files.drdteam.org/index.php/file ... a-r118.zip Changelog: (07 Mar 2010) - (AOW03) Removed second tunnels to the rear of each base, now there's only one extra tunnel to each base [Metal] - Fixed Obelisk terminals in all maps [Metal] - Replaced Time Freeze with a Time Cop Gun [Eruanna] - Team Balance will now only affect new players, players who have been in game more than 2 minutes (default, changable with "aow_teamstaytime") will not be switched. [Eruanna] - Added a wall in front of blue's and red's bases in AOW06 [Metal] - Balance changes, increased mass driver damage, and decreased laser chaingun damage [Eruanna] - Fixed texture alignments in AOW02 [Morpheus,Metal] - Fixed impassable lines in AOW02 [Metal] - Increased experience gain even more for repairing, for all classes. [Eruanna] - Fixed HOMs in AOW07 [Morpheus] - Implemented team-based fake crates. Your team mates will no longer fall prey to your own crates. [Eruanna,Voltlock] - Plasma cannon limiting is now effective. [Eruanna] * "aow_plasmapurchasedelay" (in minutes) controls how long a player must wait to buy a new cannon. -1 disables wait. * "aow_maxcannonsperteam" controls how many players per team can have a plasma cannon. -1 disables limit. Note that players can exceed the limit by picking up plasma cannons off the ground or crates, but they will be counted toward the team's total if they do. * Also limited (not removed) the chance that a plasma cannon would spawn on enemy death. This is to make an exploit where a player would buy a bunch of plasma cannons and keep suiciding to supply his team less viable. - Insane players can no longer use mechs. [Eruanna] - Added fake crate limit. [Eruanna] - Fixed Software sandbag sprites... again [Eruanna] Build 141: (09 Mar 2010) Main site: http://phenomer.net/hosted/omega/aow2_omega_r141.zip (Hotfix required, see below) Mirror 1: http://wadhost.fathax.com/files/aow2_omega_r141.zip (Hotfix required, see below) Mirror 2: http://skulltag.net/soulpriestess/omega ... a_r141.zip (Hotfix required, see below) Hotfix 1: Main site: http://phenomer.net/hosted/omega/omega_ ... r141_1.zip Mirror 1: http://wadhost.fathax.com/files/omega_hotfix_r141_1.zip Mirror 2: http://skulltag.net/soulpriestess/omega ... r141_1.zip Attention server operators: Please set "sv_website" to "http://phenomer.net/hosted/omega/" or "http://wadhost.fathax.com/files/" - if you do not do this, clients might not download both required files! (Note: Wadseeker and Getwad will both work fine with this setting.) - Fixed impassable line in aow02 [Metal] - Balance changes on crates: They are now destructible (like razor wire), and are limited to 15 per base [Eruanna] - Changed AOW11's music to 'Drill', per original map author's request - Fixed "AOW11 : Missing texture or wall" [Metal] - Fixed homs in AOW07 and AOW06 [Metal] - (AOW06) Took lamps out that were out of place. Added backpacks and health to both base blockers. [Metal] - Many effects are now client-sided, hopefully reducing network traffic greatly. [Eruanna] - Removed "joined after x tics" notice (only appeared in server logs, and it's now outlived its purpose) [Eruanna] - Removed AOW10 completely. [Eruanna] - Fixed some texture alignment issues in AOW06 [Eruanna] - Re-enabled the Biohazard and Bomb crates [Eruanna] - New server-settable cvar "aow_suddendeathtime" - defaults to 60. Must be at least 5. [Eruanna] Hotfix 141-1: (09 Mar 2010) - Chem/Fire corpses should no longer persist on clients after death. This was due to something in +NONETID that I was not aware about previously. [Eruanna] Build 208: (16 Mar 2010) Main site: http://phenomer.net/hosted/omega/aow2_omega_r208.zip Mirror 1: http://wadhost.fathax.com/files/aow2_omega_r208.zip Mirror 2: Not yet available - Fixed the highest part of the refineries where people could get up. Made lines impassable. [Metal] - Fixed more impassable lines in AOW02 [Metal] - Tiberium no longer bounces you around when you're near it [Eruanna] * More client-side actor changes and fixes [Eruanna] * Fixed VOLX sprite alignments. [Eruanna] - Buildings can no longer be repaired during Sudden Death [Metal] * Added more mass to fake crates. [Eruanna] * Deleted mech sprite PNG files, replaced them with source lump files from Sigma3Dev. [Eruanna] - Changed Resign terminal to orange [Eruanna] - Updated Eggbert's map, AOW11, to his changes. Made a few fixes and adjustments. [Eruanna] - When testing in singleplayer, respwaning like multiplayer is now allowed. [Eruanna] - Added a new building color coding system - buildings will now show their team color only if they're alive. If they're destroyed, they turn grey. [Eruanna] * Fixed - Ion cannon beacon should now be kept on resign. [Eruanna] * Gave Chemical Proof the ability to resist (not completely ignore) the biohazard crate. [Eruanna] * Fixes to the donation system: 1) Non-teammates will no longer appear on the donation menu. 2) You should be able to cycle through all available players now, even if one leaves the game. 3) It should be quicker to respond when cycling through players. * All non-flying mechs will now enforce a no-fly property when used. This is to prevent the jump-jet exploit where you could fly with a mech using a jump-jet gun. [Eruanna] * Stopped the obelisk from shooting dead bodies. [Eruanna] * Fixed: Health/Ammo regen cache destruction should now appropriately stop health or ammo regen. [Eruanna] - Super Shotgun is now 75% as effective as before. [Eruanna] * Obelisk and Plasma Cannons no longer make global sounds. [Eruanna] - Added extra tib fields to 01, 05 and 08 [Metal] - Fixed step that mechs had trouble getting up in aow02 [Metal] * Fixed: Adv Tiberium Harvester now starts with machine gun ammo. [Eruanna] Build 450 Main site: http://phenomer.net/hosted/omega/aow2_omega_r450.zip Mirror 1: http://wadhost.fathax.com/files/aow2_omega_r450.zip Mirror 2: Not yet available
Build 521 Main site: http://phenomer.net/hosted/omega/aow2_omega_r521.zip Mirror 1: http://wadhost.fathax.com/files/aow2_omega_r521.zip Hotfix 2 Main site: http://phenomer.net/hosted/omega/omega_ ... r521_2.zip Mirror 1: http://wadhost.fathax.com/files/omega_hotfix_r521_2.zip
Build 646 Main site: (Music and Data released separately, to avoid needing to redownload all the music again if you got 641's already) (Main) http://phenomer.net/hosted/omega/aow2_omega_r646.zip (Music) http://phenomer.net/hosted/omega/omega_music_r641.zip Mirror 1: Not yet available 641:
646:
Build 681 Main site: http://phenomer.net/hosted/omega/aow2_o ... y_r681.zip Mirror: http://wadhost.fathax.com/files/aow2_om ... y_r681.zip (Music) http://phenomer.net/hosted/omega/omega_music_r641.zip Uses build 641's music - no need to update the music Changelog:
Build 731 Main site: http://phenomer.net/hosted/omega/aow2_omega_r731.zip Mirror: http://wadhost.fathax.com/files/aow2_omega_r731.zip (Music) http://phenomer.net/hosted/omega/omega_music_r641.zip Uses build 641's music - no need to update the music Changelog:
Build 767 Main site: http://phenomer.net/hosted/omega/aow2_omega_r767.zip Mirror: http://wadhost.fathax.com/files/aow2_omega_r767.zip (Music) http://phenomer.net/hosted/omega/omega_music_r766.zip Hotfix: http://phenomer.net/hosted/omega/omega_ ... r767_4.zip Updated music file! Changelog:
Build 834 Main site: http://phenomer.net/hosted/omega/aow2_omega_r834.zip Mirror is not supported! The files on Fathax will work, but there will be errors! Please use the phenomer site. (Static) http://phenomer.net/hosted/omega/omega_static_r834.zip Changelog:
Build 1156 Main site: http://phenomer.net/hosted/omega/aow2_omega_r1156.zip Mirror site: http://wadhost.fathax.com/files/aow2_omega_r1156.zip Static - Main - http://phenomer.net/hosted/omega/omega_static_1156.zip Static - Mirror - http://wadhost.fathax.com/files/omega_static_1156.zip Changelog:
Build 1420 Main package: http://phenomer.net/hosted/omega/aow2_omega_r1420.zip High quality soundtrack variant: http://phenomer.net/hosted/omega/aow2_o ... uality.zip Changelog:
Build 1491 Main package: http://phenomer.net/hosted/omega/aow2_omega_r1491.zip High quality soundtrack variant: http://phenomer.net/hosted/omega/aow2_o ... uality.zip Server host's variant: http://phenomer.net/hosted/omega/aow2_o ... rhosts.zip Changelog:
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Author: | Dusk [ Tue Apr 27, 2010 8:20 pm ] | ||||||||||||||||||||||||||||||||
Post subject: | Re: Download | ||||||||||||||||||||||||||||||||
Build 1601 Main package: http://phenomer.net/hosted/omega/aow2_o ... _r1601.zip High quality soundtrack variant: http://phenomer.net/hosted/omega/aow2_o ... uality.zip Changelog:
Build 1646 Main package: http://phenomer.net/hosted/omega/aow2_omega_r1646.zip High quality soundtrack variant: http://phenomer.net/hosted/omega/aow2_o ... uality.zip Patch - r1697: http://phenomer.net/hosted/omega/omega_patch_r1697.zip
Build 1816 Main package: http://phenomer.net/hosted/omega/aow2_omega_r1816.zip Hotfix: http://phenomer.net/hosted/omega/omega_hotfix_r1826.zip High quality soundtrack variant: http://phenomer.net/hosted/omega/aow2_o ... uality.zip
Hotfix r1826:
Build 2060 Main package: http://phenomer.net/hosted/omega/aow2_omega_r2050.zip Music package: http://phenomer.net/hosted/omega/omega_music_r2050.zip r2060 patch: http://phenomer.net/hosted/omega/omega_patch_r2060.zip
Build 2162 Main package: http://phenomer.net/hosted/omega/aow2_omega_r2162.pk3 Music package: http://phenomer.net/hosted/omega/omega_music_r2162.pk3 Patch: http://phenomer.net/hosted/omega/omega_patch_r2214.zip
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Author: | Eruanna [ Tue Apr 27, 2010 8:20 pm ] |
Post subject: | Re: Download |
Reserved #2 - I know I'll need it someday |
Author: | Eruanna [ Tue Apr 27, 2010 8:21 pm ] |
Post subject: | Re: Download |
Reserved #3 - I know I'll need it someday |
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