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Speed up the Juggernaut's weapon selection 
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Post Speed up the Juggernaut's weapon selection
This wouldn't work out quite well without this.

But since it's in, here it goes.

Is this an improvement to an already-existing feature, or a new feature entirely?
Improvement

If an improvement, what original feature is it improving upon?
The selection of the Juggernaut's weapons.
Painful template is painful.. Nah.

How would this work?
Reduce the delay before you can switch to another weapon after you fire, and generally speed up the whole process.

Can you give an example in how useful this feature would be?
It would make the juggernaut much more dangerous, in a non-spammy way, since the reload time is still the same. Slight increases wouldn't be too bad?

Let's say you've got a mini-nuke selected, and there's a mech coming for you. But there's this group of pesky infantry that you can't get - since changing weapons would waste precious seconds. If you decide to wait for the mech, you're going to be hurt pretty badly because of the infantry. And if you decide to switch weapons, the mech will crush you.

But if the process was faster, you could send some missiles flying at them, then send a PPC shot in their faces, and then greet the mech with a mini-nuke, followed in quick succession by three mass-driver shots, PPC, job's done.
_______________________________________________
Example juggernaut DECORATE (From r834 D:) attached.

Something like this would be appreciated (At least by me.)
inb4rucrazytehjuggernatizovprzdasitis


Attachments:
File comment: Juggernaut DECORATE from r834, with reduced weapon cooldown and altfire duration.

All to reduce the weapon selection time.

In a .7z using PPMd.

dec_jugg.7z [3.21 KiB]
Downloaded 123 times
Thu Sep 02, 2010 4:15 pm
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Post Re: Speed up the Juggernaut's weapon selection
No. The juggernaut is dangerous enough as it is.


Thu Sep 02, 2010 4:23 pm
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Post Re: Speed up the Juggernaut's weapon selection
Nightfall wrote:
No. The juggernaut is dangerous enough as it is.


^

Actually, I was thinking along the lines of being to move and attack, but moves alot slower....

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Thu Sep 02, 2010 4:47 pm
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Post Re: Speed up the Juggernaut's weapon selection
Jugg is strong enough. If you learn to use it, it'll be easy to kill enemies.

Disagreed.

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Thu Sep 02, 2010 4:53 pm
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Post Re: Speed up the Juggernaut's weapon selection
lawa001 wrote:
Nightfall wrote:
No. The juggernaut is dangerous enough as it is.


^

Actually, I was thinking along the lines of being to move and attack, but moves alot slower....


^


Thu Sep 02, 2010 6:16 pm
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