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[No] Giving Timecops Permanent Thermal Cloaking 
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Faith implies fate
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Joined: Wed Jun 22, 2011 1:23 am
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Location: Serbia
Post [No] Giving Timecops Permanent Thermal Cloaking
Since the only thing that stands in their way to be successful infiltrators are bloated defenses and obelisk and you have paid high price already for purchasing them, giving them permanent thermal cloaking is an option. So often timecop is spawned in the wrong place in the wrong time. And Timecop is able to defend planted C4's on his own.

So the players have to take care for their base, defenses are worthless against this class.
They will receive 2 warnings:
1. Time Cop is on the field;
2. Teleport sound indicating his presence.

What do you think ?

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Fri Dec 28, 2012 7:16 pm
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Joined: Wed Apr 14, 2010 4:34 pm
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Location: Finland
Post Re: Giving Timecops Permanent Thermal Cloaking
yeah no

The risk is sort of there for a reason..


Fri Dec 28, 2012 10:22 pm
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Joined: Fri Feb 17, 2012 4:02 pm
Posts: 178
Post Re: [No] Giving Timecops Permanent Thermal Cloaking
Another idea would be to be able to give thermal cloaking with timecop, but for a limited time

Im not strongly for this but I do agree that timecop is mostly too wicked tto use 8-) consisering the price


Sat Dec 29, 2012 10:26 am
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Joined: Wed Apr 14, 2010 4:34 pm
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Location: Finland
Post Re: [No] Giving Timecops Permanent Thermal Cloaking
The time gun was made more responsive, given rewards for buffing teammates and debuffing enemies. The hyperspeed was also given back (albeit with health drain, but it's still there with variable use duration). I'd think that's already enough. If it still needs something after the next beta is out (I'm pushing for a beta for new years), we can discuss it then.


Sat Dec 29, 2012 2:01 pm
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Joined: Wed Apr 21, 2010 3:06 pm
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Post Re: [No] Giving Timecops Permanent Thermal Cloaking
To be frank, if you can land a hit or two with the timegun - then you suddenly find yourself as the single best 1v1 class.


Sat Dec 29, 2012 4:39 pm
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