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[r1826] Stealth Trooper glitch. 
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Unwanted Timecop

Joined: Fri May 20, 2011 1:26 am
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Post [r1826] Stealth Trooper glitch.
Maps:Anywhere
Where: Anywhere
When: At random
Description:
Sometimes (but not always), the Stealth Trooper will go invisible but partially making the other team being able to see you as stealth. Even the Laser Riffle wont go totally invisible.

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Sat May 28, 2011 5:00 pm
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Joined: Fri Jun 18, 2010 2:14 pm
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Post Re: [r1826] Stealth Trooper glitch.
This bug was present in the older version too. Seems like a duplicate (unless nobody posted it on this forum).

I'm still trying to understand how the hell that glitch is reproducible.

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Sat May 28, 2011 5:51 pm
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Post Re: [r1826] Stealth Trooper glitch.
I've seen this happen too. My hunch is that you're trying to activate/re-activate the stealth too quickly.

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Sat May 28, 2011 9:08 pm
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Joined: Tue Nov 23, 2010 2:04 pm
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Post Re: [r1826] Stealth Trooper glitch.
Let's look at the code, gentlemen. It gives you much more chance to find the cause of this than by guessing.


Sat May 28, 2011 10:37 pm
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Post Re: [r1826] Stealth Trooper glitch.
There probably is some weird inter-variable desynch in the stealth code. I'll look at this further in the near future. It seems that the stealth-in function suddenly is told to stop, which should only happen if the player flickers (gets hurt) or is forced off (deselect or death).


Sat May 28, 2011 11:07 pm
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Joined: Wed Apr 14, 2010 4:34 pm
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Post Re: [r1826] Stealth Trooper glitch.
Managed to reproduce this reliably via pukes: you need to puke -310 2 (triggers flicker) and puke -310 3 (triggers force destealth) at the same time. Stealth afterwards and you'll be stuck semi-invisible. Because of this I suppose it happens when you hit destealth/switch weapon just as you get hit by an enemy force. Now to squishing this..


Thu Jun 09, 2011 10:30 am
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Post Re: [r1826] Stealth Trooper glitch.
Nailed it.


Thu Jun 09, 2011 10:43 am
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