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<Minigunner>
Joined: Tue Apr 13, 2010 2:16 am Posts: 78
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 AOW14- Canyon II
Thread for comments on this map.
_________________ <Minigunner> "You have finally made it to the enemy base. You have bled out a lot, but you are still going. You plant a beacon by their War Factory, and what do you know? A little piece of metal from 10 miles away impacts your head, and you die."
<hsx3k>minigunner<?>: /o is a cool guy, he floods my console and doesnt afraid of anything Eruanna: \o's a cooler guy, he appears whenever o/ shows up and doesn't afraid of minigunner
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Thu May 27, 2010 1:40 am |
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lawa001
Joined: Wed Apr 14, 2010 9:13 pm Posts: 758 Location: Location: Location:
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 Re: AOW14- Canyon II
Theres this angle where a mech could destroy the opposing team's WF.
Screenshot_Doom_20100526_185833.png [ 115.89 KiB | Viewed 5316 times ]
Screenshot_Doom_20100526_185901.png [ 108.26 KiB | Viewed 5316 times ]
_________________ <3 YOU TOO
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Thu May 27, 2010 4:50 am |
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Decay
Joined: Mon Apr 12, 2010 11:49 pm Posts: 508
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 Re: AOW14- Canyon II
That little thing didn't do a whole lot for you. We were on top of repairs (until someone decided to be an idiot).
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Thu May 27, 2010 9:01 pm |
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lawa001
Joined: Wed Apr 14, 2010 9:13 pm Posts: 758 Location: Location: Location:
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 Re: AOW14- Canyon II
Yea, then e started raping two areas at once.
_________________ <3 YOU TOO
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Thu May 27, 2010 10:16 pm |
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Decay
Joined: Mon Apr 12, 2010 11:49 pm Posts: 508
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 Re: AOW14- Canyon II
It was bad. Seriously. I clearly said there is a nuke behind the barracks. Go disarm it. What do they do? Ignore it and try to disarm it FROM THE INSIDE. Blue team being lazy won you the game rather than barraging the buildings.
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Thu May 27, 2010 10:39 pm |
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lawa001
Joined: Wed Apr 14, 2010 9:13 pm Posts: 758 Location: Location: Location:
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 Re: AOW14- Canyon II
Lol, Tai nuked the first time, and I nuked it the second time. In total, I bought around 10 nukes.
Planted 7 of them 5 of them got disarmed. 1 killed the barracks 1 blewup the WF after the end of the game -.-
_________________ <3 YOU TOO
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Fri May 28, 2010 1:41 am |
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Eruanna
Joined: Mon Apr 12, 2010 11:32 am Posts: 573
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 Re: AOW14- Canyon II
I'm not against closing off that small little area to at least make it so the WF cannot be attacked from all the way across the map.
I'll leave that option to do it for Remmi though.
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Fri May 28, 2010 8:15 pm |
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atac
Joined: Sat Jul 03, 2010 11:03 pm Posts: 1065 Location: British Columbia
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 Re: AOW14- Canyon II
It seems to have a bad reputation due to how campable the base is. Mechs truly reign supreme here, as in most maps, mechs are restricted to certain larger paths. That makes it harder for them to camp and rush, right? Nope.avi, this map doesn't have that. They can easily camp both of the entrances of the map, where even stealths are most likely going to have a hard time making it through. It's enough to make most people say "gg".
If the side tunnels weren't so large, or at least if they were low enough that mechs couldn't fill them, then I think it would have a better flow.
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Mon Aug 29, 2011 12:56 am |
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