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The Commando/Terminator 
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Your local sprite tweaker
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Post The Commando/Terminator
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THE TERMINATOR/COMMANDO/FUCK SHIT UP THINGY

- PLAYER CLASS. YO, WHAT -

- Warfactory dependent. Because he's a big, bad mini-guardian that's going to mess your shit up for good. (Basically what I suggested to Volt back when he added the Jugger.)
- Heavy terminator (EXTERMINATEEEEEEEE) tank.
- Armored as fuck. That means I HOPE SHE MADE LOTSA HEALTHETTI!
- Armed to the teeth. ((Dual?) Missiles, boolits.. And what? Sprayers? Portable plasma cannon (aw yeah)?)
- Boolit armor. Because you know, explosions are kind of made for heavy armor.
- Slowpoke speed. Gotta be slow carrying an entire arsenal of YOUR DAY IS GON' BE BAD NIGGA
- Dashy jetpack. Why fly painfully slow when you can use the force to propel you in a direction?
- Regenerating bonus health hacked into play by using armor. (omfg for once) [/omfgzHaloripoffs]
- Limited dash fuel, regenerating of course. Can't have you all over the place all day, can we now.
- Health regeneration! (He's slow, so who cares.)


The timecop is a fun class, so why not have an offensive opposite to it?


Thu Oct 18, 2012 5:11 am
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Sir Cameron McMackington III, Esq.
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Joined: Thu Jul 08, 2010 2:39 pm
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Post Re: The Commando/Terminator
I don't honestly see the point of having what's essentially an anti-infantry mech as a ground unit. This is built to be a corridor humper and probably won't get much gameplay outside of camping and building defense.


Thu Oct 18, 2012 5:35 am
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Your local sprite tweaker
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Post Re: The Commando/Terminator
Well excuse me that not everyone is a 24/7 fighter like yours truly. :P


Thu Oct 18, 2012 5:52 am
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Joined: Sun May 16, 2010 5:08 pm
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Post Re: The Commando/Terminator
Blox wrote:
- Armed to the teeth. ((Dual?) Missiles, boolits.. And what? Sprayers? Portable plasma cannon (aw yeah)?)

If possible it should be able to fire all its weapons in some better way than arbitrarily cycling through them while they reload.


Fri Oct 19, 2012 5:00 pm
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Your local sprite tweaker
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Post Re: The Commando/Terminator
Well if one felt particularly nasty, you could make two items to cycle primary/secondary weapons.

Which would mix well if your secondary was a chaingun, while your primary would be set to fire off rockets or something of that kind.


Sun Oct 21, 2012 1:37 am
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