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All Out War 2 - View topic - quicker stabs
View unanswered posts | View active topics It is currently Tue Aug 11, 2020 12:47 am



Reply to topic  [ 2 posts ] 
quicker stabs 
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Joined: Mon Jul 04, 2011 8:35 pm
Posts: 35
Post quicker stabs
[11:09:06] <Interceptor>: and i really really want backstabbing
[11:09:21] <Medicris>: I wish the knife was more responsive is all.
[11:09:26] <Medicris>: Faster, quicker stabs
[11:09:36] <Medicris>: no long ass delay after firing just to get the first attack in
[11:09:38] <Interceptor>: who winds up thier knife for a second
[11:09:44] <Medicris>: I dont fucking know
[11:09:46] <Medicris>: thats my point :V

Well, what do the other people think?

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Sun Oct 02, 2011 10:12 am
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Joined: Sat Jul 03, 2010 11:03 pm
Posts: 1065
Location: British Columbia
Post Re: quicker stabs
>quicker stabs
>stabs


Doesn't have to be a new sprite animation. It's an improvement over the half-second windup slashing knife with questionable hit registration. The knife itself looks nice, but I think that it could more or less afford to be a more rapid-firing attack with a little less power. Maybe 2 swings per second with 40~ damage?

I hope it's a weapontype that's ignored, too. I'd hate to see the "ninja knife" do 25 damage on a 130 HP upgraded machinegunner. Might as well try beating the guy with a marshmallow at that point.


Sun Oct 02, 2011 10:19 am
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