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All Out War 2 - View topic - More special superweapons
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More special superweapons 
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Joined: Sat Dec 31, 2011 9:40 pm
Posts: 4
Post More special superweapons
More special superweapons. I was thinking something along the lines of throwing in the EM Pulse weapon or the Drop Pods and Hunter Seeker specials from TS and TSF.


Last edited by Dusk on Thu Jan 19, 2012 11:32 pm, edited 1 time in total.

split this from http://aow2.drdteam.org/forum/viewtopic.php?f=7&t=838



Thu Jan 19, 2012 11:32 pm
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Joined: Tue Nov 23, 2010 2:04 pm
Posts: 645
Location: Serbia
Post Re: More special superweapons
If by superweapons you mean weapons like plasma cannon, then I have 2 perspectives:
The furst one would be that, when someone tries to kill you with a plasma cannon and fails, and if you get to cripple them, they will try to run away, which is in most cases successful. Then you just wish you had a stronger weapon. And then you think how you'd be able to blow off the faggot's face off with a superweapon too. Which would be cool, however:
My second perspective is spam. Plasma cannon is very spammable, and if we add more superweapons they wouldn't care about their 150 second delay because during that time they would be spamming another superweapon.

I am not sure which side do I take. This needs some discussion.


Thu Jan 19, 2012 11:59 pm
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Joined: Sun May 16, 2010 5:08 pm
Posts: 250
Post Re: More special superweapons
No he means superweapons like ion/nuke, but from Tiberian Sun (TS) and Firestorm (TSF).


Fri Jan 20, 2012 12:03 am
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