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Disarm Crate removes Remote C4 
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Post Disarm Crate removes Remote C4
Right now, the disarm crate removes everything except for the fists...and C4. With this, any regular spamming Demoman suddenly becomes an extremely over the top fast remote C4 man, which I don't assume was intentional. Instead of leaving it as 'self-defense,' this can actually be turned into something positive, which I don't think it's supposed to be.

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Sun Apr 22, 2012 2:23 am
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Joined: Wed Apr 14, 2010 4:34 pm
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Post Re: Disarm Crate removes Remote C4
Just throwing this out... what if they were converted into timed c4's?


Sun Apr 22, 2012 11:37 am
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Joined: Wed Apr 21, 2010 3:06 pm
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Post Re: Disarm Crate removes Remote C4
In the latest SVN version, it'd just turn you into a kamikaze+ guy.

Not that much better though, since you still have to detonate the RC4. (It no longer kills everyone within miles, rmumber?)


Sun Apr 22, 2012 4:13 pm
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Joined: Tue Nov 23, 2010 2:04 pm
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Location: Serbia
Post Re: Disarm Crate removes Remote C4
Dusk wrote:
Just throwing this out... what if they were converted into timed c4's?

The demoman already has 4 timed C4s. Unless you mean that the disarm crate can make the demoman have 9 timed C4s at most. But even at such a high amount of C4s, the guy is weaponless, so he can't choose classes like stealth. He would have to rely on picking up weapons and using them. And not to mention for the probability for a demoman to get a disarm crate plus to go and attack the enemy base. So I think that's not a bad idea.


Sun Apr 22, 2012 4:14 pm
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Joined: Tue Nov 23, 2010 2:04 pm
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Location: Serbia
Post Re: Disarm Crate removes Remote C4
On a new side note, the remote c4s are being fixed, so you can't like have a killing spree with it anymore. But I like the timed c4 conversion. Feedback, anyone?


Fri Apr 27, 2012 3:13 pm
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Joined: Sat Jul 03, 2010 11:03 pm
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Post Re: Disarm Crate removes Remote C4
I'm fine with rC4 as long as you can't throw it 50 feet as a direct attack weapon.


Fri Apr 27, 2012 5:09 pm
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