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All Out War 2 - View topic - [Fixed] [all] health numbers
View unanswered posts | View active topics It is currently Tue Nov 29, 2022 2:28 pm



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[Fixed] [all] health numbers 
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Joined: Sat Apr 13, 2013 3:13 am
Posts: 10
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Post [Fixed] [all] health numbers
happens in both r2539-5 and v15-b3, though this is mostly to let you know for the new version. seems health numbers are now bugged and will not change almost all the time, instead of rarely. this has been happening since zan 1.1.1 so that likely has something to do with it. i suppose i could take it up with them, but why would they care about this mod? easier for us to work around them, i guess.


Wed Jul 24, 2013 12:45 pm
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Joined: Wed Apr 14, 2010 4:34 pm
Posts: 1228
Location: Finland
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Post Re: [all] health numbers
These are the building healths, right? The upcoming build already draws the said HUD completely differently anyway. Need to hurry up getting the two maps done...


Wed Jul 24, 2013 1:38 pm
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Joined: Sat Apr 13, 2013 3:13 am
Posts: 10
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Post Re: [all] health numbers
yes, building health, though i seem to recall it happening with something else from time to time?

you're already way ahead of it, of course. just wanted to let you know in case it's something very specific you may still be using.

looking forward to the future, or something.


Wed Jul 24, 2013 10:11 pm
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Joined: Wed Apr 14, 2010 4:34 pm
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Location: Finland
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Post Re: [all] health numbers
This is now mowed out of the way.


Fri Jul 26, 2013 4:49 pm
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