Joined: Sat Feb 12, 2011 5:28 pm Posts: 36 Location: Russia, Krasnoyarsk
System of buying the various classes
I think the developers have already had this idea. I wonder what they think on it. I have a mind that, as such, exclude classes and replace them with the option to purchase armor / weapons. for example - originally a player speed 1. he buys laser armor (speed to slow to 0.9) and the Gatling gun (speed is reduced to 0.88). and etc. There can be many variations and nuances (cant pickup weapons on the battlefield for example). But I wonder what you think of the concept ideas?
Fri Dec 21, 2012 12:23 pm
K4r4t3k4n4k4s
Joined: Fri Feb 17, 2012 4:02 pm Posts: 178
Re: System of buying the various classes
I Think all the variations would be hell To balance. Would Also mean longer learning curve for new players as you can make a lot of shitty choices
Fri Dec 21, 2012 5:29 pm
Qent
Joined: Sun May 16, 2010 5:08 pm Posts: 250
Re: System of buying the various classes
I think that's way too drastic a change to expect any time soon, but I like the idea and would try it when I get a chance.
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum